Playing Armored Core
Armored Core 2
TODO: One day I'll go back and log the parts list up to Chimera
Builds
Rank 22
── AC
├── head · EHD-ONE-NT
├── core · ZCX-F/ROOK
├── arms · EAN-1111
├── legs · ZLN-EK1/SRRT
├── booster · ZBT-H4/T
Rank 30
── AC
├── head · EHD-ONE-NT
├── core · ZCX-F/ROOK
├── arms · EAN-1111
├── legs · ZLN-EK1/SRRT
Rank 31
── AC
├── head · EHD-ONE-NT
├── core · ZCX-F/ROOK
├── arms · EAN-1111
├── legs · ZLN-EK1/SRRT
Order Of Purchase (best I can remember)
legs -> booster -> generator -> unit R -> arms -> head -> radiator -> unit L
--- Honeymoon
legs
Arena
- [ Samsara ]
- Fast and knows how to target you. Need the ZBT-H4/T to out maneuver them.
- [ Divine Bloom ]
- used the same weapon, the machine gun. Had to slow down and use cover.
29... flamethrower worked until 24, close quarters works best.
- [ Chimera ] - where I think the AI starts to get smart
- Flamethrower + Radar + Murakumo
Memorable Missions (Codename)
- (Honeymoon)
- Hadn't bought a radar and really needed one. hard to locate all the skimmer boats