Playing Armored Core

Armored Core 2

TODO: One day I'll go back and log the parts list up to Chimera

Builds


Rank 22

── AC
   ├── head · EHD-ONE-NT
   ├── core · ZCX-F/ROOK
   ├── arms · EAN-1111
   ├── legs · ZLN-EK1/SRRT
   ├── booster · ZBT-H4/T


Rank 30

── AC
   ├── head · EHD-ONE-NT
   ├── core · ZCX-F/ROOK
   ├── arms · EAN-1111
   ├── legs · ZLN-EK1/SRRT


Rank 31

── AC
   ├── head · EHD-ONE-NT
   ├── core · ZCX-F/ROOK
   ├── arms · EAN-1111
   ├── legs · ZLN-EK1/SRRT

Order Of Purchase (best I can remember)

legs -> booster -> generator -> unit R -> arms -> head -> radiator -> unit L

--- Honeymoon

legs

Arena

    1. [ Samsara ]
    • Fast and knows how to target you. Need the ZBT-H4/T to out maneuver them.
    1. [ Divine Bloom ]
    • used the same weapon, the machine gun. Had to slow down and use cover.
  • 29... flamethrower worked until 24, close quarters works best.

    1. [ Chimera ] - where I think the AI starts to get smart
      • Flamethrower + Radar + Murakumo

Memorable Missions (Codename)

  • (Honeymoon)
    • Hadn't bought a radar and really needed one. hard to locate all the skimmer boats